Showing posts with label mt. Show all posts
Showing posts with label mt. Show all posts

Wednesday, May 27, 2009

Multiplayer NumptyPhysics (on a MT table)

(Again, not really tablet-related, but multiplayer could be ported to tablets eventually. Feel free to skip :)

The multi-touch table version of Tim Edmonds' NumptyPhysics gained support for multi-player modes and multi-touch drawing, dragging and deleting in the last few weeks. You can watch the evaluation video here or below.

New features and play modes include:

  • Multi-player cooperative (single token and goal)
  • Multi-token single-goal versus game
  • Multi-token multi-goal versus game
  • Draw multiple strokes at the same time
  • Move drawn items with two-finger-drag
  • Delete drawn items with three-finger-tap

Lesson learned: You need to get the level design right.

Word count for "multi" in this post: 10.

Tuesday, April 28, 2009

NumptyPhysics on a multi-touch table

(Not really tablet-related, but related to NumptyPhysics, which has been initially written for the tablets. Feel free to skip :)

The summer semester is in full swing, and we have been working on our HCI multi-touch seminar work for the last few weeks. We plan on extending Tim Edmonds' NumptyPhysics to work on multi-touch tables and adopt the UI accordingly to take advantage of multiple input cursors. We did a trial run on a real table last week:

The cude currently only emulates mouse events, but will allow real multi-touch input soon. We will release the code as soon as some bugs have been fixed and the code design got a bit more stable.